Author: admin

  • Game Programming Intro with Godot – Part 1

    This is a series of game programming tutorial using Godot game engine. First, take a look at www.godotengine.org. Why Godot? Platform Can run both the editor and exported projects: Runs exported projects: Editor Rendering List of Features Note: *Godot offers four kinds of collision objects which all extend CollisionObject2D. The last three listed below are physics…

  • GACLab is calling new warriors!

    Greetings, folks! We GACLab (Game AI Code Lab) are currently making a simple strategy game in the last one year, called Mech.AI. In Mech.AI, player may face another player on a battle and can develop their own AI by writing a script. Our ultimate goal is to make a game that make the player familiar…

  • Financial workshop using board game

    Financial workshop using board game

    Last week, we had a blast with an ice-breaking session in collaboration with Hetero Space. We let everyone, from the young to the old, play Catan and Splendor Besides the fun, we were thrilled and hyped to learn about resource management and trading skills. There were 5 Game Masters, including myself, leading the game session,…

  • Hello world! GAC Lab is coming…

    Hello, fellow game enthusiasts and programmers! We’re excited to announce that our lab, Game AI Code Laboratory (GAC Lab), is now live. Stay tuned as we plan to share development logs for our projects. Can’t wait to share more with you! ~Bagus