Research & Projects

Explore our portfolio of research and industrial projects, where innovation meets application and drive advancements in science and industry.

2023

  • [On-going] Unpredictable Agent Behaviour using Utility AI by Dimas
  • [On-going] Equipment Balancing through simulation using GA by Afa
  • [On-going] Multi-seeds WFC Map Generation by Aqshol
  • [On-going] Dynamic NPC Dialogue using GPT4 by Yude
  • [On-going] Controlled Dominance in Agent Behaviour using PPO by Hanif
  • [On-going] Strategic Item Recommendation using Q-Learning by Tito
  • [On-going] Dynamic Environment through Game Pace Adaptive Building by Steven
  • [On-going] Exploratory Data Analysis on Board Game Cafe Marketing by Rafael
  • [On-going] Development of Mech.AI card game to enhance computational thinking by Bagus
  • [On-going] Game Pacing: What’s and What’s not by Bagus
  • Threat construction for dynamic enemy status in a platformer game using classical genetic algorithm
  • Book: Game Startup Manual: Game Design (on Amazon)

2022